unreal.VREDCppVariantMaterial

class unreal.VREDCppVariantMaterial(target_nodes=[], options=[])

Bases: unreal.StructBase

VREDCpp Variant Material

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithVREDImporter
  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • options (Array(VREDCppVariantMaterialOption)): [Read-Write] Options
  • target_nodes (Array(str)): [Read-Write] Target Nodes
options

(Array(VREDCppVariantMaterialOption)) – [Read-Write] Options

target_nodes

(Array(str)) – [Read-Write] Target Nodes