unreal.VectorQuantization
¶
- class unreal.VectorQuantization¶
Bases:
EnumBase
Describes rules for network replicating a vector efficiently
C++ Source:
Module: Engine
File: ReplicatedState.h
- ROUND_ONE_DECIMAL: VectorQuantization¶
Each vector component will be rounded, preserving one decimal place.
- Type:
1
- ROUND_TWO_DECIMALS: VectorQuantization¶
Each vector component will be rounded, preserving two decimal places.
- Type:
2
- ROUND_WHOLE_NUMBER: VectorQuantization¶
Each vector component will be rounded to the nearest whole number.
- Type:
0