unreal.VertexInstanceToCreate

class unreal.VertexInstanceToCreate(vertex_id=[-1], vertex_instance_attributes=[[]])

Bases: unreal.StructBase

Vertex Instance to Create

C++ Source:

  • Plugin: EditableMesh
  • Module: EditableMesh
  • File: EditableMeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • vertex_id (VertexID): [Read-Write] Vertex ID which is being instanced
  • vertex_instance_attributes (MeshElementAttributeList): [Read-Write] Attributes of this vertex instance
vertex_id

(VertexID) – [Read-Write] Vertex ID which is being instanced

vertex_instance_attributes

(MeshElementAttributeList) – [Read-Write] Attributes of this vertex instance