unreal.VertexToMove

class unreal.VertexToMove(vertex_id=[-1], new_vertex_position=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

Vertex to Move

C++ Source:

  • Plugin: EditableMesh
  • Module: EditableMesh
  • File: EditableMeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • new_vertex_position (Vector): [Read-Write] The new position of the vertex
  • vertex_id (VertexID): [Read-Write] The vertex we’ll be moving around
new_vertex_position

(Vector) – [Read-Write] The new position of the vertex

vertex_id

(VertexID) – [Read-Write] The vertex we’ll be moving around