unreal.VerticesForEdge

class unreal.VerticesForEdge(edge_id=[0], new_vertex_id0=[-1], new_vertex_id1=[-1])

Bases: unreal.StructBase

Vertices for Edge

C++ Source:

  • Plugin: EditableMesh
  • Module: EditableMesh
  • File: EditableMeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • edge_id (EdgeID): [Read-Write] The edge ID
  • new_vertex_id0 (VertexID): [Read-Write] First new vertex ID for this edge
  • new_vertex_id1 (VertexID): [Read-Write] Second new vertex ID for this edge
edge_id

(EdgeID) – [Read-Write] The edge ID

new_vertex_id0

(VertexID) – [Read-Write] First new vertex ID for this edge

new_vertex_id1

(VertexID) – [Read-Write] Second new vertex ID for this edge