unreal.ViewportActionKeyInput
¶
- class unreal.ViewportActionKeyInput(action_type: Name = 'None', event: InputEventType = Ellipsis)¶
Bases:
StructBase
Represents a generic action
C++ Source:
Module: ViewportInteraction
File: ViewportInteractionTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
action_type
(Name): [Read-Write] The name of this actionevent
(InputEventType): [Read-Write] Input event
- property event: InputEventType¶
[Read-Only] Input event
- Type: