unreal.VirtualCameraUserSettings
¶
- class unreal.VirtualCameraUserSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Virtual Camera User Settings
C++ Source:
Plugin: VirtualCamera
Module: VirtualCamera
File: VCamUserSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
v_cam_tutorial_completion_state
(VCamTutorialCompletionState): [Read-Write] Indicates whether the VCam tutorial is completed. You can manually reset this to Pending if you want to retake the tutorial. The tutorial shown in the default VCamHUD, e.g. to teach gestures.
- classmethod get_settings() VirtualCameraUserSettings ¶
Get Settings
- Return type:
- set_tutorial_completion_state(new_state) None ¶
Sets the tutorial completion state and saves it to the config file if it has changed.
- Parameters:
new_state (VCamTutorialCompletionState) –
- property v_cam_tutorial_completion_state: VCamTutorialCompletionState¶
[Read-Write] Indicates whether the VCam tutorial is completed. You can manually reset this to Pending if you want to retake the tutorial. The tutorial shown in the default VCamHUD, e.g. to teach gestures.
- Type: