unreal.WaterBodyBrushCacheContainer
¶
- class unreal.WaterBodyBrushCacheContainer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Water Body Brush Cache Container
C++ Source:
Plugin: Water
Module: WaterEditor
File: WaterBrushCacheContainer.h
Editor Properties: (see get_editor_property/set_editor_property)
cache
(WaterBodyBrushCache): [Read-Write]
- property cache: WaterBodyBrushCache¶
[Read-Write]
- Type: