unreal.WaveFunctionCollapseNeighbor

class unreal.WaveFunctionCollapseNeighbor(adjacency: WaveFunctionCollapseAdjacency = Ellipsis, step: int = 0, neighbor_object: SoftObjectPath = Ellipsis)

Bases: StructBase

Wave Function Collapse Neighbor

C++ Source:

  • Plugin: WaveFunctionCollapse

  • Module: WaveFunctionCollapse

  • File: WaveFunctionCollapseBPLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • adjacency (WaveFunctionCollapseAdjacency): [Read-Write]

  • neighbor_object (SoftObjectPath): [Read-Write]

  • step (int32): [Read-Write]

property adjacency: WaveFunctionCollapseAdjacency

[Read-Write]

Type:

(WaveFunctionCollapseAdjacency)

property neighbor_object: SoftObjectPath

[Read-Write]

Type:

(SoftObjectPath)

property step: int

[Read-Write]

Type:

(int32)