unreal.WebAPIDeveloperSettings
¶
- class unreal.WebAPIDeveloperSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DeveloperSettings
The base class of any auto generated WebAPI settings object.
C++ Source:
Plugin: WebAPI
Module: WebAPI
File: WebAPIDeveloperSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
authentication_settings
(Array[WebAPIAuthenticationSettings]): [Read-Write] Authentication settings per security scheme.base_url
(str): [Read-Write] The Url path relative to the host address, ie. “/V1”.date_time_format
(str): [Read-Write] The date-time format this API uses to encode/decode from string.host
(str): [Read-Write] The default host address to access this API.log_requests
(bool): [Read-Write] Whether to print requests to the output log, useful for debugging.override_scheme
(bool): [Read-Write] Whether to override the URI scheme.uri_scheme_override
(str): [Read-Write] User specified Uniform Resource Identifier scheme.uri_schemes
(Array[str]): [Read-Only] Uniform Resource Identifier schemes (ie. https, http).user_agent
(str): [Read-Write] The UserAgent to encode in Http request headers.
- property authentication_settings: None¶
[Read-Write] Authentication settings per security scheme.
- Type:
- property base_url: str¶
[Read-Write] The Url path relative to the host address, ie. “/V1”.
- Type:
(str)
- property date_time_format: str¶
[Read-Write] The date-time format this API uses to encode/decode from string.
- Type:
(str)
- property log_requests: bool¶
[Read-Write] Whether to print requests to the output log, useful for debugging.
- Type:
(bool)
- property uri_scheme_override: str¶
[Read-Write] User specified Uniform Resource Identifier scheme.
- Type:
(str)