unreal.WebAPISchema
¶
- class unreal.WebAPISchema(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Describes the intermediate structure from which to generate code.
C++ Source:
Plugin: WebAPI
Module: WebAPIEditor
File: WebAPISchema.h
Editor Properties: (see get_editor_property/set_editor_property)
api_name
(str): [Read-Only] Name of the API.base_url
(str): [Read-Only] The Url path relative to the host address, ie. “/V1”.date_time_format
(str): [Read-Only] The date-time format this API uses to encode/decode from string.host
(str): [Read-Only] The default host address to access this API.models
(Array[WebAPIModelBase]): [Read-Only] Models can be a combination of classes, structs and enums used by this API.services
(Map[str, WebAPIService]): [Read-Only] Each service contains one or more operations.uri_schemes
(Array[str]): [Read-Only] Uniform Resource Identifier schemes (ie. https, http).user_agent
(str): [Read-Only] The UserAgent to encode in Http request headers.version
(str): [Read-Only] The API version can be any arbitrary string that is useful if there are several versions.