unreal.WeightedBlendables

class unreal.WeightedBlendables(array=[])

Bases: unreal.StructBase

for easier detail customization, needed?

C++ Source:

  • Module: Engine
  • File: Scene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • array (Array(WeightedBlendable)): [Read-Write] Array
array

(Array(WeightedBlendable)) – [Read-Write] Array