unreal.WorldReticleParameters

class unreal.WorldReticleParameters(aoe_scale=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

World Reticle Parameters

C++ Source:

  • Plugin: GameplayAbilities
  • Module: GameplayAbilities
  • File: GameplayAbilityWorldReticle.h

Editor Properties: (see get_editor_property/set_editor_property)

  • aoe_scale (Vector): [Read-Write] AOEScale
aoe_scale

(Vector) – [Read-Write] AOEScale