unreal.XRCreativeBlueprintableTool
¶
- class unreal.XRCreativeBlueprintableTool(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
XRCreativeTool
XRCreative Blueprintable Tool
C++ Source:
Plugin: XRCreativeFramework
Module: XRCreative
File: XRCreativeToolset.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name
(Text): [Read-Write]left_handed_input_mapping_context
(InputMappingContext): [Read-Write]palette_tab_class
(type(Class)): [Read-Write]right_handed_input_mapping_context
(InputMappingContext): [Read-Write]tool_actor
(type(Class)): [Read-Write]tool_name
(Name): [Read-Write]tool_viewmodel
(type(Class)): [Read-Write]
- get_tool_input_mapping_context() InputMappingContext ¶
Get Tool Input Mapping Context
- Return type:
- property left_handed_input_mapping_context: InputMappingContext¶
[Read-Write]
- Type:
- property right_handed_input_mapping_context: InputMappingContext¶
[Read-Write]
- Type: