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Using Frame Markers in Sequencer

Occasionally when working with Sequencer, there may be frames within your cinematic that you want to keep track of. Maybe you want to come back and make changes at a later time or perhaps you want to insert different content at a particular time in your cinematic. Whatever your case may be, you can use Frame Markers to add a mark to your Sequence at a desired time, enabling you to see from a glance, "points of interest" that you define. 

In this How-to, we'll show you how to add, toggle, and remove Frame Markers as well as shortcuts for jumping between markers. 


  1. Inside any Project and Sequence, move the Timeline to any location, and press the key to add a marker. 

    Click image for full view.

  2. Scrub the Timeline forward and right-click, then from the context menu, select Add Mark to add a marker.

    Click image for full view.

    You can press CTRL + SHIFT + , (COMMA) to jump to the previous Marker or CTRL + SHIFT + . (PERIOD) to jump to the next Marker.

  3. Right-click on the Timeline to bring up the context menu and select Clear All Marks

    Click image for full view.

  1. Add a marker and a keyframed property, then slide the keyed property to the marker.

End Result

In the video above, we create a couple keyframes to have our camera move from one position to another. Since we have markers already set up, we move the keyframes to those markers that we've defined as our ideal positions for the camera movement. 

When repositioning keys by dragging, the keys will be snapped to marked frames along with keys and sections if the snapping option is enabled for keys and sections. Using CTRL + SHIFT + , (COMMA) and CTRL + SHIFT + . (PERIOD) to navigate between our markers, we can quickly jump between the start and end markers.