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Stylized Modular Town

HeRO 3D - Environments - May 3, 2024
Not Yet Rated

Modular pack with Blueprint to create different buildings.

  • Supported Platforms
  • Supported Engine Versions
    5.3 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

This package contains modular walls and windows and provides Blueprints to create variations of the buildings, easy change meshes and materials—stylized plants, woods, metals and concrete materials instances and decals.

Technical Details

Features:

  •  Blueprints: 23
  •  Decals: 13
  •  Packed Level Actors: 14
  • Blueprint to help improve and speed up your buildings and create new designs.
  • 15 prebuilt static meshes and 15 Level Actors of prebuilt building to access and customize them.

The number of Unique Meshes: 232 static meshes

Collision: yes

Vertex Count: 1,305,398

LODs: No

Number of Materials and Material Instances: 45 Materials, 134 Material Instances

Number of Textures: 160

Texture Resolutions: 1024 x 1024, 2K, 4k

Supported Development Platforms:

Windows: Yes

Mac: Yes

Sample Package Showcase: https://www.youtube.com/watch?v=8A1jEJe_eTE

Important / tutorial video: https://www.youtube.com/watch?v=59DQtlKWsMs


Use BP_WallCreator_10Meshes under the Blueprints, Create folder.

In the details panel add 10 different meshes. For each mesh base on the pivot, the length and height of the mesh can transform, rotate and scale. 

To change the material for each mesh, add the Array Element according to the main mesh material, then change the number of the array.

For example, the static mesh has glass material in the third material slot and wants to change the glass material, add three arrays in the Materials Index in the Details Panel, and change the third slot.