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UE3 Home > Audio Home

Audio Home


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Sound is a sometimes overlooked aspect of game development, but it is immensely important to creating believable and immersive environments. From ambient sounds in the level to interactive sounds from vehicles or weapons to spoken dialog from the characters, the audio in the game can make or break the user's experience. Making the audio in the game actually sound like it should sound can be a difficult task. Unreal Engine 3's audio system provides tools and features to mold the sounds in the game to give them the desired feel. This is important because it means that a clean version of the sound can be produced once in an external application, imported, and then crafted within the engine to create the appropriate result.

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