unreal.AbilityAsync_WaitGameplayEffectApplied_OnAppliedDelegate
¶
- class unreal.AbilityAsync_WaitGameplayEffectApplied_OnAppliedDelegate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
On Applied Delegate Delegate Signature
- Parameters:
source (Actor) –
spec_handle (GameplayEffectSpecHandle) –
active_handle (ActiveGameplayEffectHandle) –
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityAsync_WaitGameplayEffectApplied.h