unreal.AbilityAsync_WaitGameplayEvent_EventReceivedDelegate

class unreal.AbilityAsync_WaitGameplayEvent_EventReceivedDelegate(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Event Received Delegate Delegate Signature

Parameters:

payload (GameplayEventData) –

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityAsync_WaitGameplayEvent.h