unreal.AbilityTask_PlayAnimAndWait

class unreal.AbilityTask_PlayAnimAndWait(outer: Object | None = None, name: Name | str = 'None')

Bases: AbilityTask

Ability Task Play Anim and Wait

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_PlayAnimAndWait.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_blend_in (PlayAnimWaitSimpleDelegate): [Read-Write]

  • on_blend_out (PlayAnimWaitSimpleDelegate): [Read-Write]

  • on_cancelled (PlayAnimWaitSimpleDelegate): [Read-Write]

  • on_completed (PlayAnimWaitSimpleDelegate): [Read-Write]

  • on_interrupted (PlayAnimWaitSimpleDelegate): [Read-Write]

property on_blend_in: PlayAnimWaitSimpleDelegate

[Read-Write]

Type:

(PlayAnimWaitSimpleDelegate)

property on_blend_out: PlayAnimWaitSimpleDelegate

[Read-Write]

Type:

(PlayAnimWaitSimpleDelegate)

property on_cancelled: PlayAnimWaitSimpleDelegate

[Read-Write]

Type:

(PlayAnimWaitSimpleDelegate)

property on_completed: PlayAnimWaitSimpleDelegate

[Read-Write]

Type:

(PlayAnimWaitSimpleDelegate)

property on_interrupted: PlayAnimWaitSimpleDelegate

[Read-Write]

Type:

(PlayAnimWaitSimpleDelegate)