unreal.ActiveSoundscapeColor

class unreal.ActiveSoundscapeColor(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Active Soundscape Color

C++ Source:

  • Plugin: Soundscape

  • Module: Soundscape

  • File: SoundscapeColor.h

is_playing() bool

Is playing

Return type:

bool

play(color_volume=1.000000, color_pitch=1.000000, color_fade_in_time=1.000000) None

Play Active Soundscape Color

Parameters:
  • color_volume (float) –

  • color_pitch (float) –

  • color_fade_in_time (float) –

stop(color_fade_out_time=1.000000) None

Stop Active Soundscape Color

Parameters:

color_fade_out_time (float) –