unreal.AdvancedCopyCompletedEvent
¶
- class unreal.AdvancedCopyCompletedEvent(*args: Any, **kwargs: Any)¶
Bases:
DelegateBase
Advanced Copy Completed Event Delegate Signature
- Parameters:
success (bool) –
all_copied_assets (Array[AssetRenameData]) –
C++ Source:
Module: AssetTools
File: IAssetTools.h