unreal.AnimNode_RemapCurvesBase

class unreal.AnimNode_RemapCurvesBase(source_pose: PoseLink = [], expression_list: CurveExpressionList = [], curve_expressions_data_asset: CurveExpressionsDataAsset = Ellipsis, curve_expressions: None = {}, expressions_immutable: bool = False)

Bases: AnimNode_Base

Anim Node Remap Curves Base

C++ Source:

  • Plugin: CurveExpression

  • Module: CurveExpression

  • File: AnimNode_RemapCurvesBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curve_expressions (Map[Name, str]): [Read-Write]

  • curve_expressions_data_asset (CurveExpressionsDataAsset): [Read-Write]

  • expression_list (CurveExpressionList): [Read-Write]

  • expression_source (RemapCurvesExpressionSource): [Read-Write]

  • expressions_immutable (bool): [Read-Write] The expression map given is immutable and will not change during runtime. Improves performance.

  • source_pose (PoseLink): [Read-Write]

property curve_expressions: None

[Read-Write]

Type:

(Map[Name, str])

property curve_expressions_data_asset: CurveExpressionsDataAsset

[Read-Write]

Type:

(CurveExpressionsDataAsset)

property expression_list: CurveExpressionList

[Read-Only]

Type:

(CurveExpressionList)

property expressions_immutable: bool

[Read-Write] The expression map given is immutable and will not change during runtime. Improves performance.

Type:

(bool)

property source_pose: PoseLink

[Read-Write]

Type:

(PoseLink)