unreal.AnimatedBoneAttribute

class unreal.AnimatedBoneAttribute(identifier: AnimationAttributeIdentifier = Ellipsis, curve: AttributeCurve = [])

Bases: StructBase

Structure encapsulating animated (bone) attribute data.

C++ Source:

  • Module: Engine

  • File: IAnimationDataModel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curve (AttributeCurve): [Read-Only] Curve containing the (animated) attribute data

  • identifier (AnimationAttributeIdentifier): [Read-Only] Identifier to reference this attribute by

property curve: AttributeCurve

[Read-Only] Curve containing the (animated) attribute data

Type:

(AttributeCurve)

property identifier: AnimationAttributeIdentifier

[Read-Only] Identifier to reference this attribute by

Type:

(AnimationAttributeIdentifier)