unreal.AudioRadialSliderStyle

class unreal.AudioRadialSliderStyle(text_box_style: AudioTextBoxStyle = Ellipsis, center_background_color: SlateColor = Ellipsis, slider_bar_color: SlateColor = Ellipsis, slider_progress_color: SlateColor = Ellipsis, label_padding: float = 0.0, default_slider_radius: float = 0.0)

Bases: SlateWidgetStyle

Represents the appearance of an Audio Radial Slider

C++ Source:

  • Plugin: AudioWidgets

  • Module: AudioWidgets

  • File: AudioWidgetsSlateTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • center_background_color (SlateColor): [Read-Write] Color used to draw the slider center background

  • default_slider_radius (float): [Read-Write] Default size of the slider itself (not including label)

  • label_padding (float): [Read-Write] Size of the padding between the label and the slider

  • slider_bar_color (SlateColor): [Read-Write] Color used to draw the unprogressed slider bar

  • slider_progress_color (SlateColor): [Read-Write] Color used to draw the progress bar

  • text_box_style (AudioTextBoxStyle): [Read-Write] The style to use for the audio text box widget.

property center_background_color: SlateColor

[Read-Write] Color used to draw the slider center background

Type:

(SlateColor)

property default_slider_radius: float

[Read-Write] Default size of the slider itself (not including label)

Type:

(float)

property label_padding: float

[Read-Write] Size of the padding between the label and the slider

Type:

(float)

property slider_bar_color: SlateColor

[Read-Write] Color used to draw the unprogressed slider bar

Type:

(SlateColor)

property slider_progress_color: SlateColor

[Read-Write] Color used to draw the progress bar

Type:

(SlateColor)

property text_box_style: AudioTextBoxStyle

[Read-Write] The style to use for the audio text box widget.

Type:

(AudioTextBoxStyle)