unreal.BakingAnimationKeySettings

class unreal.BakingAnimationKeySettings(start_frame: FrameNumber = Ellipsis, end_frame: FrameNumber = Ellipsis, baking_key_settings: BakingKeySettings = Ellipsis, frame_increment: int = 0, reduce_keys: bool = False, tolerance: float = 0.0)

Bases: StructBase

Baking Animation Key Settings

C++ Source:

  • Module: MovieSceneTools

  • File: BakingAnimationKeySettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • baking_key_settings (BakingKeySettings): [Read-Write]

  • end_frame (FrameNumber): [Read-Write]

  • frame_increment (int32): [Read-Write]

  • reduce_keys (bool): [Read-Write]

  • start_frame (FrameNumber): [Read-Write]

  • tolerance (float): [Read-Write]

property baking_key_settings: BakingKeySettings

[Read-Write]

Type:

(BakingKeySettings)

property end_frame: FrameNumber

[Read-Write]

Type:

(FrameNumber)

property frame_increment: int

[Read-Write]

Type:

(int32)

property reduce_keys: bool

[Read-Write]

Type:

(bool)

property start_frame: FrameNumber

[Read-Write]

Type:

(FrameNumber)

property tolerance: float

[Read-Write]

Type:

(float)