unreal.BoneReferencePair

class unreal.BoneReferencePair

Bases: StructBase

Bone Reference Pair

C++ Source:

  • Plugin: AnimationModifierLibrary

  • Module: AnimationModifierLibrary

  • File: CopyBonesModifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source_bone (BoneReference): [Read-Write] Bone to get transform from

  • target_bone (BoneReference): [Read-Write] Bone to update with the transform copied from SourceBone