unreal.BuiltInAttributesExtensions
Bases: BlueprintFunctionLibrary
BlueprintFunctionLibrary
Built in Attributes Extensions
C++ Source:
Module: Engine
File: BuiltInAttributeTypes.h
Add Transform Attribute
anim_sequence_base (AnimSequenceBase) –
attribute_name (Name) –
bone_name (Name) –
keys (Array[float]) –
values (Array[Transform]) –
bool
BuiltInAttributesExtensions
BuiltInAttributesExtensions.add_transform_attribute()
unreal.BTTaskNode
unreal.BuiltInDynamicBindingResolverLibrary