unreal.BuiltInDynamicBindingResolverLibrary

class unreal.BuiltInDynamicBindingResolverLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Default dynamic binding resolver library, with several basic resolver functions.

C++ Source:

  • Module: MovieScene

  • File: MovieSceneDynamicBinding.h

classmethod resolve_to_player_pawn(world_context_object, player_controller_index=0) MovieSceneDynamicBindingResolveResult

Resolve the bound object to the player’s pawn

Parameters:
  • world_context_object (Object) –

  • player_controller_index (int32) –

Return type:

MovieSceneDynamicBindingResolveResult