unreal.ControlRigTransformWorkflowOptions

class unreal.ControlRigTransformWorkflowOptions(outer: Object | None = None, name: Name | str = 'None')

Bases: ControlRigWorkflowOptions

Control Rig Transform Workflow Options

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigNodeWorkflow.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hierarchy (RigHierarchy): [Read-Write]

  • selection (Array[RigElementKey]): [Read-Write]

  • subject (Object): [Read-Write]

  • transform_type (RigTransformType): [Read-Write] The type of transform to retrieve from the hierarchy

  • workflow (RigVMUserWorkflow): [Read-Write]

property transform_type: RigTransformType

[Read-Write] The type of transform to retrieve from the hierarchy

Type:

(RigTransformType)