unreal.CustomizableObjectNodeExtendMaterial
¶
- class unreal.CustomizableObjectNodeExtendMaterial(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CustomizableObjectNodeMaterialBase
Customizable Object Node Extend Material
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectNodeExtendMaterial.h
Editor Properties: (see get_editor_property/set_editor_property)
parent_material_object
(CustomizableObject): [Read-Write]tags
(Array[str]): [Read-Write]