unreal.DMXColorCIE1931xyY

class unreal.DMXColorCIE1931xyY(x: float = 0.0, y: float = 0.0, yy: float = 0.0)

Bases: StructBase

xyY color representation in the CIE 1931 color space, as typically used in GDTF and MVR

C++ Source:

  • Plugin: DMXEngine

  • Module: DMXRuntime

  • File: DMXTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • x (float): [Read-Write] x

  • y (float): [Read-Write] y

  • yy (float): [Read-Write] Y

property x: float

[Read-Write] x

Type:

(float)

property y: float

[Read-Write] y

Type:

(float)

property yy: float

[Read-Write] Y

Type:

(float)