unreal.DMXOutputPortReference

class unreal.DMXOutputPortReference(port_guid: Guid = [], enabled_flag: bool = False)

Bases: StructBase

Reference of an input port

C++ Source:

  • Plugin: DMXProtocol

  • Module: DMXProtocol

  • File: DMXOutputPortReference.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled_flag (bool): [Read-Write] Optional flag for port references that can be enabled or disabled

  • port_guid (Guid): [Read-Write] Unique identifier shared with port config and port instance. Note: This needs be BlueprintReadWrite to be accessible to property type customization, but is hidden by customization.

property enabled_flag: bool

[Read-Write] Optional flag for port references that can be enabled or disabled

Type:

(bool)

property port_guid: Guid

[Read-Write] Unique identifier shared with port config and port instance. Note: This needs be BlueprintReadWrite to be accessible to property type customization, but is hidden by customization.

Type:

(Guid)