unreal.DataAssetLink
¶
- class unreal.DataAssetLink(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
NameSpacedUserData
Namespaced user data which provides access to a linked data asset
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMAssetUserData.h
Editor Properties: (see get_editor_property/set_editor_property)
data_asset
(DataAsset): [Read-Write] If assigned, the data asset link will provide access to the data asset’s content.name_space
(str): [Read-Write] The namespace to use when looking up values inside of the user data.