unreal.DisplayClusterConfigurationICVFX_OverrideCameraRenderMode

class unreal.DisplayClusterConfigurationICVFX_OverrideCameraRenderMode

Bases: EnumBase

EDisplay Cluster Configuration ICVFX Override Camera Render Mode

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_Enums.h

DEFAULT: DisplayClusterConfigurationICVFX_OverrideCameraRenderMode

Use default rendering rules

Type:

0

DISABLED: DisplayClusterConfigurationICVFX_OverrideCameraRenderMode

Disable camera frame render for this viewport

Type:

1

DISABLE_CHROMAKEY: DisplayClusterConfigurationICVFX_OverrideCameraRenderMode

Disable chromakey render for this viewport

Type:

2

DISABLE_CHROMAKEY_MARKERS: DisplayClusterConfigurationICVFX_OverrideCameraRenderMode

Disable chromakey markers render for this viewport

Type:

3