unreal.DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode
¶
- class unreal.DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode¶
Bases:
EnumBase
EDisplay Cluster Configuration ICVFX Override Lightcard Render Mode
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Enums.h
- DEFAULT: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode¶
Use global lightcard mode from StageSettings for this viewport
- Type:
0
- DISABLED: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode¶
Disable lightcard rendering for this viewport
- Type:
1
- OVER: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode¶
Render incamera frame over lightcard for this viewport
- Type:
2
- UNDER: DisplayClusterConfigurationICVFX_OverrideLightcardRenderMode¶
Over lightcard over incamera frame for this viewport
- Type:
3