unreal.DisplayClusterMediaOutputSynchronizationPolicy

class unreal.DisplayClusterMediaOutputSynchronizationPolicy(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

  • Base media output synchronization policy class settings

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_MediaSync.h