unreal.DisplayClusterMediaOutputSynchronizationPolicy
¶
- class unreal.DisplayClusterMediaOutputSynchronizationPolicy(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Base media output synchronization policy class settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_MediaSync.h