unreal.DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrier

class unreal.DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrier(outer: Object | None = None, name: Name | str = 'None')

Bases: DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrierBase

  • EthernetBarrier media synchronization policy implementation

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterMedia

  • File: DisplayClusterMediaOutputSynchronizationPolicyEthernetBarrier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • barrier_timeout_ms (int32): [Read-Write] Barrier timeout (ms)