unreal.DisplayClusterMediaOutputSynchronizationPolicyVblank

class unreal.DisplayClusterMediaOutputSynchronizationPolicyVblank(outer: Object | None = None, name: Name | str = 'None')

Bases: DisplayClusterMediaOutputSynchronizationPolicyThresholdBase

  • Vblank media synchronization policy config

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterMedia

  • File: DisplayClusterMediaOutputSynchronizationPolicyVblank.h

Editor Properties: (see get_editor_property/set_editor_property)

  • barrier_timeout_ms (int32): [Read-Write] Barrier timeout (ms)

  • margin_ms (int32): [Read-Write] Synchronization margin (ms)