unreal.DisplayClusterMoviePipelineSettings

class unreal.DisplayClusterMoviePipelineSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: MoviePipelineSetting

nDisplay settings for MoviePipeline

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterMoviePipeline

  • File: DisplayClusterMoviePipelineSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • configuration (DisplayClusterMoviePipelineConfiguration): [Read-Write] Reference to Display Cluster Root Actor If not set, the first available in the scene will be set.

property configuration: DisplayClusterMoviePipelineConfiguration

[Read-Write] Reference to Display Cluster Root Actor If not set, the first available in the scene will be set.

Type:

(DisplayClusterMoviePipelineConfiguration)