unreal.FieldFilterType
¶
- class unreal.FieldFilterType¶
Bases:
EnumBase
EField Filter Type
C++ Source:
Module: Chaos
File: FieldSystemTypes.h
- FIELD_FILTER_ALL: FieldFilterType¶
Apply the field to all the solver particles
- Type:
3
- FIELD_FILTER_DISABLED: FieldFilterType¶
Apply the field to all the disabled particles
- Type:
5
- FIELD_FILTER_DYNAMIC: FieldFilterType¶
Apply the field to all the dynamic particles
- Type:
0
- FIELD_FILTER_KINEMATIC: FieldFilterType¶
Apply the field to all the kinematic particles
- Type:
1
- FIELD_FILTER_SLEEPING: FieldFilterType¶
Apply the field to all the sleeping particles
- Type:
4
- FIELD_FILTER_STATIC: FieldFilterType¶
Apply the field to all the static particles
- Type:
2