unreal.FieldIntegerType

class unreal.FieldIntegerType

Bases: EnumBase

EField Integer Type

C++ Source:

  • Module: Chaos

  • File: FieldSystemTypes.h

INTEGER_ACTIVATE_DISABLED: FieldIntegerType

Activate all the disabled particles for which the field value will be 0

Type:

1

INTEGER_COLLISION_GROUP: FieldIntegerType

Set the particles collision group.

Type:

2

INTEGER_DYNAMIC_STATE: FieldIntegerType

Set the dynamic state of a particle (static, dynamic, kinematic…)

Type:

0