unreal.GeometryMaskReadParameters

class unreal.GeometryMaskReadParameters(canvas_name: Name = 'None')

Bases: StructBase

Geometry Mask Read Parameters

C++ Source:

  • Plugin: GeometryMask

  • Module: GeometryMask

  • File: GeometryMaskTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • canvas_name (Name): [Read-Write] Specifies the GeometryMaskCanvas to read from.

  • color_channel (GeometryMaskColorChannel): [Read-Write]

  • invert (bool): [Read-Write]

property canvas_name: Name

[Read-Write] Specifies the GeometryMaskCanvas to read from.

Type:

(Name)