unreal.GeometryScriptMeshBooleanOptions
¶
- class unreal.GeometryScriptMeshBooleanOptions(fill_holes: bool = False, simplify_output: bool = False, simplify_planar_tolerance: float = 0.0, allow_empty_result: bool = False)¶
Bases:
StructBase
Geometry Script Mesh Boolean Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshBooleanFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_empty_result
(bool): [Read-Write] Whether to allow the Mesh Boolean operation to generate an empty mesh as its resultfill_holes
(bool): [Read-Write]simplify_output
(bool): [Read-Write]simplify_planar_tolerance
(float): [Read-Write]