unreal.GeometryScriptMeshEditPolygroupOptions

class unreal.GeometryScriptMeshEditPolygroupOptions(group_mode: GeometryScriptMeshEditPolygroupMode = Ellipsis, constant_group: int = 0)

Bases: StructBase

Geometry Script Mesh Edit Polygroup Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshModelingFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • constant_group (int32): [Read-Write]

  • group_mode (GeometryScriptMeshEditPolygroupMode): [Read-Write]

property constant_group: int

[Read-Write]

Type:

(int32)

property group_mode: GeometryScriptMeshEditPolygroupMode

[Read-Write]

Type:

(GeometryScriptMeshEditPolygroupMode)