unreal.GeometryScriptMeshInsetOutsetFacesOptions

class unreal.GeometryScriptMeshInsetOutsetFacesOptions(distance: float = 0.0, reproject: bool = False, boundary_only: bool = False, softness: float = 0.0, area_scale: float = 0.0, area_mode: GeometryScriptPolyOperationArea = Ellipsis, group_options: GeometryScriptMeshEditPolygroupOptions = Ellipsis, uv_scale: float = 0.0)

Bases: StructBase

Geometry Script Mesh Inset Outset Faces Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshModelingFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • area_mode (GeometryScriptPolyOperationArea): [Read-Write]

  • area_scale (float): [Read-Write]

  • boundary_only (bool): [Read-Write]

  • distance (float): [Read-Write]

  • group_options (GeometryScriptMeshEditPolygroupOptions): [Read-Write]

  • reproject (bool): [Read-Write]

  • softness (float): [Read-Write]

  • uv_scale (float): [Read-Write]

property area_mode: GeometryScriptPolyOperationArea

[Read-Write]

Type:

(GeometryScriptPolyOperationArea)

property area_scale: float

[Read-Write]

Type:

(float)

property boundary_only: bool

[Read-Write]

Type:

(bool)

property distance: float

[Read-Write]

Type:

(float)

property group_options: GeometryScriptMeshEditPolygroupOptions

[Read-Write]

Type:

(GeometryScriptMeshEditPolygroupOptions)

property reproject: bool

[Read-Write]

Type:

(bool)

property softness: float

[Read-Write]

Type:

(float)

property uv_scale: float

[Read-Write]

Type:

(float)