unreal.GeometryScriptRemeshEdgeConstraintType

class unreal.GeometryScriptRemeshEdgeConstraintType

Bases: EnumBase

Types of edge constraints, specified for different mesh attributes

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshRemeshFunctions.h

FIXED: GeometryScriptRemeshEdgeConstraintType

Constrained edges cannot be flipped, split or collapsed, and vertices will not move

Type:

0

FREE: GeometryScriptRemeshEdgeConstraintType

Constrained edges cannot be flipped, but otherwise are free to move

Type:

2

IGNORE: GeometryScriptRemeshEdgeConstraintType

Edges are not constrained, ie the Attribute used to derive the Constraints will not be considered

Type:

3

REFINE: GeometryScriptRemeshEdgeConstraintType

Constrained edges can be split, but not flipped or collapsed. Vertices will not move.

Type:

1