unreal.GeometryScript_MeshVoxelProcessing

class unreal.GeometryScript_MeshVoxelProcessing(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Geometry Script Library Mesh Voxel Functions

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshVoxelFunctions.h

classmethod apply_mesh_morphology(target_mesh, options, debug=None) DynamicMesh

Replaces the mesh with an SDF-based offset mesh approximation.

Parameters:
Return type:

DynamicMesh

classmethod apply_mesh_solidify(target_mesh, options, debug=None) DynamicMesh

Replaces the mesh with a voxelized-and-meshed approximation (VoxWrap operation).

Parameters:
Return type:

DynamicMesh