unreal.HardwareInputDeviceChanged
¶
- class unreal.HardwareInputDeviceChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Delegate called when a user changed the hardware they are using for input.
- Parameters:
user_id (PlatformUserId) – The Platform user whose device has changed
device_id (InputDeviceId) –
C++ Source:
Module: Engine
File: InputDeviceSubsystem.h