unreal.HardwareVisibilityTagsChangedDynamicEvent

class unreal.HardwareVisibilityTagsChangedDynamicEvent(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Hardware Visibility Tags Changed Dynamic Event Delegate Signature

Parameters:

tag_subsystem (CommonUIVisibilitySubsystem) –

C++ Source:

  • Plugin: CommonUI

  • Module: CommonUI

  • File: CommonUIVisibilitySubsystem.h