unreal.HardwareVisibilityTagsChangedDynamicEvent
¶
- class unreal.HardwareVisibilityTagsChangedDynamicEvent(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Hardware Visibility Tags Changed Dynamic Event Delegate Signature
- Parameters:
tag_subsystem (CommonUIVisibilitySubsystem) –
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonUIVisibilitySubsystem.h